var _____WB$wombat$assign$function_____ = function(name) {return (self._wb_wombat && self._wb_wombat.local_init && self._wb_wombat.local_init(name)) || self[name]; }; if (!self.__WB_pmw) { self.__WB_pmw = function(obj) { this.__WB_source = obj; return this; } } { let window = _____WB$wombat$assign$function_____("window"); let self = _____WB$wombat$assign$function_____("self"); let document = _____WB$wombat$assign$function_____("document"); let location = _____WB$wombat$assign$function_____("location"); let top = _____WB$wombat$assign$function_____("top"); let parent = _____WB$wombat$assign$function_____("parent"); let frames = _____WB$wombat$assign$function_____("frames"); let opener = _____WB$wombat$assign$function_____("opener"); (function (global, factory) { typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() : typeof define === 'function' && define.amd ? define(factory) : (global['vue-scrollto'] = factory()); }(this, (function () { 'use strict'; /** * https://github.com/gre/bezier-easing * BezierEasing - use bezier curve for transition easing function * by Gaëtan Renaudeau 2014 - 2015 – MIT License */ // These values are established by empiricism with tests (tradeoff: performance VS precision) var NEWTON_ITERATIONS = 4; var NEWTON_MIN_SLOPE = 0.001; var SUBDIVISION_PRECISION = 0.0000001; var SUBDIVISION_MAX_ITERATIONS = 10; var kSplineTableSize = 11; var kSampleStepSize = 1.0 / (kSplineTableSize - 1.0); var float32ArraySupported = typeof Float32Array === 'function'; function A (aA1, aA2) { return 1.0 - 3.0 * aA2 + 3.0 * aA1; } function B (aA1, aA2) { return 3.0 * aA2 - 6.0 * aA1; } function C (aA1) { return 3.0 * aA1; } // Returns x(t) given t, x1, and x2, or y(t) given t, y1, and y2. function calcBezier (aT, aA1, aA2) { return ((A(aA1, aA2) * aT + B(aA1, aA2)) * aT + C(aA1)) * aT; } // Returns dx/dt given t, x1, and x2, or dy/dt given t, y1, and y2. function getSlope (aT, aA1, aA2) { return 3.0 * A(aA1, aA2) * aT * aT + 2.0 * B(aA1, aA2) * aT + C(aA1); } function binarySubdivide (aX, aA, aB, mX1, mX2) { var currentX, currentT, i = 0; do { currentT = aA + (aB - aA) / 2.0; currentX = calcBezier(currentT, mX1, mX2) - aX; if (currentX > 0.0) { aB = currentT; } else { aA = currentT; } } while (Math.abs(currentX) > SUBDIVISION_PRECISION && ++i < SUBDIVISION_MAX_ITERATIONS); return currentT; } function newtonRaphsonIterate (aX, aGuessT, mX1, mX2) { for (var i = 0; i < NEWTON_ITERATIONS; ++i) { var currentSlope = getSlope(aGuessT, mX1, mX2); if (currentSlope === 0.0) { return aGuessT; } var currentX = calcBezier(aGuessT, mX1, mX2) - aX; aGuessT -= currentX / currentSlope; } return aGuessT; } var index = function bezier (mX1, mY1, mX2, mY2) { if (!(0 <= mX1 && mX1 <= 1 && 0 <= mX2 && mX2 <= 1)) { throw new Error('bezier x values must be in [0, 1] range'); } // Precompute samples table var sampleValues = float32ArraySupported ? new Float32Array(kSplineTableSize) : new Array(kSplineTableSize); if (mX1 !== mY1 || mX2 !== mY2) { for (var i = 0; i < kSplineTableSize; ++i) { sampleValues[i] = calcBezier(i * kSampleStepSize, mX1, mX2); } } function getTForX (aX) { var intervalStart = 0.0; var currentSample = 1; var lastSample = kSplineTableSize - 1; for (; currentSample !== lastSample && sampleValues[currentSample] <= aX; ++currentSample) { intervalStart += kSampleStepSize; } --currentSample; // Interpolate to provide an initial guess for t var dist = (aX - sampleValues[currentSample]) / (sampleValues[currentSample + 1] - sampleValues[currentSample]); var guessForT = intervalStart + dist * kSampleStepSize; var initialSlope = getSlope(guessForT, mX1, mX2); if (initialSlope >= NEWTON_MIN_SLOPE) { return newtonRaphsonIterate(aX, guessForT, mX1, mX2); } else if (initialSlope === 0.0) { return guessForT; } else { return binarySubdivide(aX, intervalStart, intervalStart + kSampleStepSize, mX1, mX2); } } return function BezierEasing (x) { if (mX1 === mY1 && mX2 === mY2) { return x; // linear } // Because JavaScript number are imprecise, we should guarantee the extremes are right. if (x === 0) { return 0; } if (x === 1) { return 1; } return calcBezier(getTForX(x), mY1, mY2); }; }; var easings = { ease: [0.25, 0.1, 0.25, 1.0], linear: [0.00, 0.0, 1.00, 1.0], "ease-in": [0.42, 0.0, 1.00, 1.0], "ease-out": [0.00, 0.0, 0.58, 1.0], "ease-in-out": [0.42, 0.0, 0.58, 1.0] }; // https://github.com/WICG/EventListenerOptions/blob/gh-pages/explainer.md#feature-detection var supportsPassive = false; try { var opts = Object.defineProperty({}, 'passive', { get: function get() { supportsPassive = true; } }); window.addEventListener("test", null, opts); } catch (e) {} var _ = { $: function $(selector) { if (typeof selector !== "string") { return selector; } return document.querySelector(selector); }, on: function on(element, events, handler) { var opts = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : { passive: false }; if (!(events instanceof Array)) { events = [events]; } for (var i = 0; i < events.length; i++) { element.addEventListener(events[i], handler, supportsPassive ? opts : false); } }, off: function off(element, events, handler) { if (!(events instanceof Array)) { events = [events]; } for (var i = 0; i < events.length; i++) { element.removeEventListener(events[i], handler); } }, cumulativeOffset: function cumulativeOffset(element) { var top = 0; var left = 0; do { top += element.offsetTop || 0; left += element.offsetLeft || 0; element = element.offsetParent; } while (element); return { top: top, left: left }; } }; var _typeof = typeof Symbol === "function" && typeof Symbol.iterator === "symbol" ? function (obj) { return typeof obj; } : function (obj) { return obj && typeof Symbol === "function" && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj; }; var _extends = Object.assign || function (target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i]; for (var key in source) { if (Object.prototype.hasOwnProperty.call(source, key)) { target[key] = source[key]; } } } return target; }; var abortEvents = ["mousedown", "wheel", "DOMMouseScroll", "mousewheel", "keyup", "touchmove"]; var defaults$$1 = { container: "body", duration: 500, easing: "ease", offset: 0, cancelable: true, onDone: false, onCancel: false, x: false, y: true }; function setDefaults(options) { defaults$$1 = _extends({}, defaults$$1, options); } var scroller = function scroller() { var element = void 0; // element to scroll to var container = void 0; // container to scroll var duration = void 0; // duration of the scrolling var easing = void 0; // easing to be used when scrolling var offset = void 0; // offset to be added (subtracted) var cancelable = void 0; // indicates if user can cancel the scroll or not. var onDone = void 0; // callback when scrolling is done var onCancel = void 0; // callback when scrolling is canceled / aborted var x = void 0; // scroll on x axis var y = void 0; // scroll on y axis var initialX = void 0; // initial X of container var targetX = void 0; // target X of container var initialY = void 0; // initial Y of container var targetY = void 0; // target Y of container var diffX = void 0; // difference var diffY = void 0; // difference var abort = void 0; // is scrolling aborted var abortEv = void 0; // event that aborted scrolling var abortFn = function abortFn(e) { if (!cancelable) return; abortEv = e; abort = true; }; var easingFn = void 0; var timeStart = void 0; // time when scrolling started var timeElapsed = void 0; // time elapsed since scrolling started var progress = void 0; // progress function scrollTop(container) { var scrollTop = container.scrollTop; if (container.tagName.toLowerCase() === "body") { // in firefox body.scrollTop always returns 0 // thus if we are trying to get scrollTop on a body tag // we need to get it from the documentElement scrollTop = scrollTop || document.documentElement.scrollTop; } return scrollTop; } function scrollLeft(container) { var scrollLeft = container.scrollLeft; if (container.tagName.toLowerCase() === "body") { // in firefox body.scrollLeft always returns 0 // thus if we are trying to get scrollLeft on a body tag // we need to get it from the documentElement scrollLeft = scrollLeft || document.documentElement.scrollLeft; } return scrollLeft; } function step(timestamp) { if (abort) return done(); if (!timeStart) timeStart = timestamp; timeElapsed = timestamp - timeStart; progress = Math.min(timeElapsed / duration, 1); progress = easingFn(progress); topLeft(container, initialY + diffY * progress, initialX + diffX * progress); timeElapsed < duration ? window.requestAnimationFrame(step) : done(); } function done() { if (!abort) topLeft(container, targetY, targetX); timeStart = false; _.off(container, abortEvents, abortFn); if (abort && onCancel) onCancel(abortEv); if (!abort && onDone) onDone(); } function topLeft(element, top, left) { if (y) element.scrollTop = top; if (x) element.scrollLeft = left; if (element.tagName.toLowerCase() === "body") { // in firefox body.scrollTop doesn't scroll the page // thus if we are trying to scrollTop on a body tag // we need to scroll on the documentElement if (y) document.documentElement.scrollTop = top; if (x) document.documentElement.scrollLeft = left; } } function scrollTo(target, _duration) { var options = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : {}; if ((typeof _duration === "undefined" ? "undefined" : _typeof(_duration)) === "object") { options = _duration; } else if (typeof _duration === "number") { options.duration = _duration; } element = _.$(target); if (!element) { return console.warn("[vue-scrollto warn]: Trying to scroll to an element that is not on the page: " + target); } container = _.$(options.container || defaults$$1.container); duration = options.duration || defaults$$1.duration; easing = options.easing || defaults$$1.easing; offset = options.offset || defaults$$1.offset; cancelable = options.cancelable !== false; onDone = options.onDone || defaults$$1.onDone; onCancel = options.onCancel || defaults$$1.onCancel; x = options.x === undefined ? defaults$$1.x : options.x; y = options.y === undefined ? defaults$$1.y : options.y; var cumulativeOffset = _.cumulativeOffset(element); initialY = scrollTop(container); targetY = cumulativeOffset.top - container.offsetTop + offset; initialX = scrollLeft(container); targetX = cumulativeOffset.left - container.offsetLeft + offset; abort = false; diffY = targetY - initialY; diffX = targetX - initialX; if (typeof easing === "string") { easing = easings[easing] || easings["ease"]; } easingFn = index.apply(index, easing); if (!diffY && !diffX) return; _.on(container, abortEvents, abortFn, { passive: true }); window.requestAnimationFrame(step); return function () { abortEv = null; abort = true; }; } return scrollTo; }; var _scroller = scroller(); var bindings = []; // store binding data function deleteBinding(el) { for (var i = 0; i < bindings.length; ++i) { if (bindings[i].el === el) { bindings.splice(i, 1); return true; } } return false; } function findBinding(el) { for (var i = 0; i < bindings.length; ++i) { if (bindings[i].el === el) { return bindings[i]; } } } function getBinding(el) { var binding = findBinding(el); if (binding) { return binding; } bindings.push(binding = { el: el, binding: {} }); return binding; } function handleClick(e) { e.preventDefault(); var ctx = getBinding(this).binding; if (typeof ctx.value === "string") { return _scroller(ctx.value); } _scroller(ctx.value.el || ctx.value.element, ctx.value); } var VueScrollTo$1 = { bind: function bind(el, binding) { getBinding(el).binding = binding; _.on(el, "click", handleClick); }, unbind: function unbind(el) { deleteBinding(el); _.off(el, "click", handleClick); }, update: function update(el, binding) { getBinding(el).binding = binding; }, scrollTo: _scroller, bindings: bindings }; var install = function install(Vue, options) { if (options) setDefaults(options); Vue.directive("scroll-to", VueScrollTo$1); Vue.prototype.$scrollTo = VueScrollTo$1.scrollTo; }; if (typeof window !== "undefined" && window.Vue) { window.VueScrollTo = VueScrollTo$1; window.VueScrollTo.setDefaults = setDefaults; Vue.use(install); } VueScrollTo$1.install = install; return VueScrollTo$1; }))); } /* FILE ARCHIVED ON 17:58:05 May 01, 2022 AND RETRIEVED FROM THE INTERNET ARCHIVE ON 09:14:53 Oct 17, 2025. 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